Sources

Data sources

See where LiveGameCharts gets player counts, hero stats, Fortnite metrics, build data, market data, and tool inputs. Every source is labeled so you know what each stat includes.

Live source

Steam Web API

Valve

Steam only covers the Steam ecosystem, so cross-platform totals must never be presented as global player counts.

  • current players
  • news
  • achievements
  • store metadata
Official docs
Official API

Riot Games API

Riot Games

Respect Riot policy: no hidden MMR calculators, no unfair advantage tooling, and no exposed API keys.

  • League of Legends match history
  • ranked context
  • TFT data
  • Data Dragon assets
Official docs
Live source

OpenDota API

OpenDota

OpenDota is community data, not Valve-official. Pages must show sample size and fallback status.

  • Dota 2 hero stats
  • public match data
  • parsed replay data
  • community meta signals
Official docs
Live source

Fortnite Data API

Epic Games

This is island and experience analytics, not a full player-profile competitive stats API.

  • Fortnite island performance
  • engagement metrics
  • creator ecosystem trends
Official docs
Live source

Roblox Games API

Roblox

This is experience-level Roblox data. It should not be merged into one global Roblox player total.

  • active Roblox experience players
  • visits
  • favorites
  • votes
  • icons
Official docs
Official API

Twitch Helix API

Twitch

The current implementation aggregates a top-stream sample. It is a directional hype signal, not a guaranteed full category viewer total.

  • most watched games
  • viewer momentum
  • live stream sample
  • hype signals
Official docs
Official API

Bungie API

Bungie

Some high-value account actions require explicit user authorization and should stay opt-in.

  • Destiny 2 profiles
  • characters
  • manifest data
  • inventory-aware tools
Official docs
Official API

Battle.net APIs

Blizzard Entertainment

Regional namespaces and locale handling must be modeled from day one.

  • World of Warcraft profiles
  • Diablo data
  • game-data namespaces
Official docs
Official API

Guild Wars 2 API

ArenaNet

Account tools must be opt-in and should avoid storing personal inventory data unless required.

  • Guild Wars 2 game data
  • items
  • achievements
  • account opt-in tools
Official docs
Official API

Supercell API

Supercell

Respect game-specific endpoint limits and never expose API tokens in client code.

  • Clash Royale cards
  • Clash of Clans clans
  • Brawl Stars brawlers
  • mobile battle logs
Official docs
Official API

Wargaming Public API

Wargaming

Endpoint freshness can vary by region, so source pages should show when data was last checked.

  • World of Tanks accounts
  • vehicles
  • clan data
  • World of Warships stats
Official docs