Dota 2 Hero Build

Drow Ranger build

A positioning-based carry that wins lanes with ranged pressure and wins games when the team protects her damage angle.

Position 1 ranged carry Intermediate Baseline build Agility Ranged 50.96% win rate

Best build

Ranged damage carry with protected angles

Keep waves controlled, hit early stat timings, and fight from behind a front line. If enemies reach you first, the build has failed its job.

Live hero stats

Win rate 50.96%
Picks 445,781
Roles Carry, Disabler, Pusher
Attribute Agility

Item order

Starting
TangoSlippers of AgilityCircletIron BranchQuelling Blade

Cheap stats improve last hits and harassment without delaying lane items.

Early
Power TreadsWraith BandDragon Lance

Range and stats let you farm and fight without stepping into jump range.

Core
Hurricane PikeManta StyleButterfly

Repositioning, dispel, and damage let Drow survive the first contact and win the second.

Situational
Black King BarSilver EdgeDaedalusSatanicSwift Blink

Choose for enemy jump, break needs, damage race, or late-game mobility.

Skill order

1 Frost Arrows

Harass without pulling aggro when toggled correctly.

2 Gust

Protects against early jumps and secures trades.

3 Multishot

Wave pressure and ranged damage.

4 Frost Arrows

More lane control.

5 Multishot

Farming and fight poke.

6 Marksmanship

Damage spike if spacing is protected.

7 Multishot

Max for farming and skirmishes.

8 Multishot

Full wave pressure.

9 Frost Arrows

Chase and kite value.

10 Talent

Pick survival if enemy gap close is online.

Talents and power spikes

Talents
  • Take defensive value when the enemy has blink or invis jump.
  • Damage talents are best when your front line is already winning space.
  • Range and slow value increase when sieging high ground.
Power spikes
  • Dragon Lance: first strong range timing.
  • Hurricane Pike: survive jump and reset fights.
  • Butterfly or damage item: forces enemy item response.

Matchups

good with

Vengeful Spirit

Aura, swap, and stun protect Drow's damage angle.

good with

Tidehunter

Frontline control gives Drow time to hit.

bad against

Pudge

Hook breaks spacing and forces defensive itemization.

bad against

Spirit Breaker

Long-range charge makes side-lane farming dangerous.