Dota 2 Hero Build

Juggernaut build

A stable carry that converts lane kill threat into early tower pressure, then scales through disciplined item timing.

Position 1 carry Intermediate Baseline build Agility Melee 51.67% win rate

Best build

Safe-lane tempo carry

Use Blade Fury to secure early kills or survive bad trades, then play around Healing Ward and first farming item to take safe objectives.

Live hero stats

Win rate 51.67%
Picks 415,300
Roles Carry, Pusher, Escape
Attribute Agility

Item order

Starting
Quelling BladeTangoMagic StickCircletIron Branch

Last-hit security and cheap stats keep the lane stable until kill windows appear.

Early
Phase BootsMagic WandWraith Band

Armor, damage, and movement let you pressure with Blade Fury.

Core
MaelstromManta StyleAghanim's Scepter

Farming speed, dispel, and burst give Juggernaut a clean midgame plan.

Situational
ButterflyEye of SkadiNullifierBlack King BarSwift Blink

Late items should solve enemy saves, kiting, or damage race problems.

Skill order

1 Blade Fury

Protects lane and enables level-one kill lanes.

2 Healing Ward

Sustain for lane resets and tower pressure.

3 Blade Fury

Higher kill pressure.

4 Blade Dance

Begin scaling right-click damage.

5 Blade Fury

Main early damage spike.

6 Omnislash

Kill isolated targets, not full creep waves.

7 Blade Fury

Max for early fights and magic immunity window.

8 Blade Dance

Farming and fight scaling.

9 Blade Dance

More DPS before item spike fights.

10 Talent

Pick based on whether fights or farming are deciding the game.

Talents and power spikes

Talents
  • Take fight talents when your team is grouping early.
  • Take farming or stat value when the game is headed late.
  • Late-game talents should complement the damage item you already chose.
Power spikes
  • Level 3 with kill support.
  • Maelstrom timing for farm acceleration.
  • Manta timing against silences and roots.

Matchups

good with

Crystal Maiden

Root plus Blade Fury creates simple lane kills.

good with

Shadow Shaman

Long disables convert into Fury or Omnislash kills.

bad against

Axe

Call can punish spin and illusions.

bad against

Winter Wyvern

Cold Embrace and Curse disrupt Omnislash value.